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The Vanishing Chip

ebook
1 of 1 copy available
1 of 1 copy available
Meet Misfits, Inc. Investigations: Peter, the genius; Jake, the athlete; Byte, the computer whiz; Mattie, the "magician."
These four teenage super-sleuths have a knack for uncovering and solving unsolvable crimes.In their first case, the team bands together to clear Mattie's grandfather, who stands falsely accused of stealing a million-dollar computer chip from a local museum. While the FBI and local police assigned to the case can't turn up any leads, the Misfits draw upon each of their special talents to lead them to the true thieves and solve the mystery of the vanishing chip.
Featuring an engaging group of outcasts with varied interests, each book in the Misfits series offers an intriguing mystery, supported by Delaney's well-paced plot and believable dialogue, that will keep readers captivated to the very end.
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  • Reviews

    • Publisher's Weekly

      August 31, 1998
      Delaney's debut novel launches the Misfits, Inc. series, and introduces a quartet of high-school students, self-proclaimed "Misfits," who solve a rather outlandish mystery. At the invitation of the security guard grandfather of one of the four, the friends visit a museum to view the prototype of a valuable, high-performance computer chip. Displayed in a Plexiglas cube, the chip disappears right before their eyes. When the police arrest the innocent guard, the Misfits are determined to find the real thief and clear the suspect's name. The author characterizes each of the four with a stereotypic quality necessary to their detective work: bespectacled Peter is brilliant and quick-thinking; stringy-haired Byte is a computer genius; Jake is a muscular jock; and diminutive Mattie moves as deftly and cleverly as a magician. The author liberally sprinkles his narrative with cliches, as well as with metaphors that occasionally lead to contradictory images (Mattie peers into the villain's mansion and spies his three apprehended pals on the floor, "looking every bit like a bouquet of wilting flowers"; on the following page, Peter thinks that fellow captive Jake "looked very much like a trapped bull contemplating a charge"). Still, the novel has its strong points, including mostly believable dialogue among the teenagers and some genuine moments of suspense. Of Heroes and Villains is the next installment, planned for release in the spring. Ages 12-16.

    • School Library Journal

      February 1, 1999
      Gr 5-8-Four teens who don't fit in at school take it upon themselves to investigate the disappearance of the world's most powerful computer chip, recently stolen from the Museum of Modern Science. Each teen has a special talent to lend to the investigation: Eugenia, nicknamed Byte, is a computer whiz; Mattie can sneak in and out of places undetected; Jake is the muscle; and Peter, the son of an FBI agent, is the brains. The group, who call themselves Misfits, Inc., piece together clues that lead them into progressively more dangerous situations. Readers will enjoy the technological theme and the fact that the young people solve the crime and catch the thief. Although the plot is implausible at times, this quick, easy read will appeal to slow readers, and many teens are sure to relate to the characters' feelings of not fitting in.-Michele Snyder, Chappaqua Public Library, NY

Formats

  • OverDrive Read
  • PDF ebook

Languages

  • English

Levels

  • ATOS Level:5.5
  • Lexile® Measure:700
  • Interest Level:9-12(UG)
  • Text Difficulty:3-4

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